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Game Character "Dean"

Dean is a character creation for the Game Refuge 3D.

I´ve done the character creation from the concept to animations.
That means I´ve drawn the concept, sculpted the high-poly mesh in ZBrush,
made the retopology in 3ds Max, texturized the unwrap in Photoshop and
rigged and animated the final character in maya.

Besides I´ve rendered the animations as 2D sprite animations for Refuge 2D.

Marina hahn character3d deanconcept v2

Character Concept

Highpoly Character Turntable

Game Character

Game Character in Maya with Rig and Animations

Marina hahn swim final2

Sprite Animation for Refuge 2D

Marina hahn climb creep final2

Sprite Animations for Refuge 2D

Marina hahn sneakyclimb final2

Sprite Animation for Refuge 2D

Marina hahn walk jump final2

Sprite Animations for Refuge 2D

Marina hahn run sneak final3

Sprite Animations for Refuge 2D